If Dr. Seuss wrote technical manuals... (fwd)

david a. schlussel (dschluss@engin.umich.edu)
Fri, 18 Aug 1995 11:34:57 -0400 (EDT)

comic relief

+ David Schlussel +
+ dschluss@umich.edu +
+ MCIT-Special Projects +
+ http://www.umich.edu/~dschluss/ +

------- start of forwarded message (RFC 934 encapsulation) -------

> What If Dr. Seuss Did Technical Training Manuals?
> Here's an easy game to play.
> Here's an easy thing to say:
> If a packet hits a pocket on a socket on a port, And the bus is
> interrupted as a very last resort, And the address of the memory makes
> your floppy disk abort,
> Then the socket packet pocket has an error to report!
> If your cursor finds a menu item followed by a dash, And the
> double-clicking icon puts your window in the trash, And your data is
> corrupted 'cause the index doesn't hash,
> Then your situation's hopeless, and your system's gonna crash!
> You can't say this?
> What a shame sir!
> We'll find you
> Another game sir.
> If the label on the cable on the table at your house, Says the network
> is connected to the button on your mouse, But your packets want to
> tunnel on another protocol, That's repeatedly rejected by the printer
> down the hall, And your screen is all distorted by the side effects of
> gauss, So your icons in the window are as wavy as a souse, Then you may
> as well reboot and go out with a bang,
> 'Cause as sure as I'm a poet, the sucker's gonna hang!
> When the copy of your floppy's getting sloppy on the disk, And the
> microcode instructions cause unnecessary risc, Then you have to flash
> your mem'ry and you'll want to RAM your ROM.
> Quickly turn off the computer and be sure to tell your mom!

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