Re: SE100

Willem Scholten (
Tue, 31 Oct 1995 10:31:47 -0800 (PST)

The SE100 card works fine, and has been very stable for us for the past 3

I will post a message in the next 48 hours of all the steps needed to
make it work, including one extra one which is ommited in the manual
pages of creative lab.

Also your best bad in making it work is to have no more then 12Mb of
memory in your machine, which is sufficant to run w 3.11 and tcp/ip
(trumpet etc) as CuSeeMe. The SE100 Maps 4Mb of memory below 16Mb and
the highest boundery to start is 13Mb boundery.


(Center for Technology in the Public Library)

On Tue, 31 Oct 1995, Brandon S. Dewberry wrote:

> We have three SE100s here gathering dust. We bought them to use
> on PCs with CU-SeeMe (the compat.txt file says they should work).
> I'm beginning to feel like we need more driver support or
> something from Creative Labs. I've asked this list a couple of
> times about this. Whoever has confirmed that the SE100 is
> compatible is no longer among the living or has forgotten
> everything. Please, lets change the compat.txt file if this
> thing is incompatible! Or does compatible mean that we get a
> static picture of fuzz on the cuseeme window?
> So far, from the list I have learned:
> Rich Kennerly indicates that the card should be configured as
> 8bit palletized. I have no way of configuring it as such with
> the software that Creative Labs provides.
> Eng Chai indicates that with his windows or video blaster
> software he has a file called vblaster.drv. He said it was on
> the "Microsoft Video for Windows" diskette.
> We have msvideo.dll in windows/system. But can't find a file
> called vblaster.drv anywhere. Can someone point me to it or
> send it to me? Is this the answer?
> PLEASE help. We need this to work soon.
> Otherwise, PLEASE let me know which PC framegrabber card we can
> purchase that is guaranteed to work. Is there one? It may be
> easier for me to go out and buy one rather than work with this
> SE100 any longer.
> Thanks,
> Brandon